van Deenen SupportProjects→ Spilgames map-reduce frameworkEN NL

Spilgames Map-Reduce framework, Tech lead

Spilgames
Period: 2014
At Spilgames I (re)organized the use of a map-reduce system for the near-realtime analysis of the activities of millions of users on the Spilgames platform. During the project, we switched from a discoproject.org MR-systeem to an Hadoop implementation.
With Hadoop we used Java map-reduce jobs for the near-realtime processing and Hive for exploratory analysis of the data.

Hardware:

Operating systems

Programming languages

Software products

Valid HTML 4.01!