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Spilgames map-reduce framework

(re)organize use of map-reduce framework
Role: Tech Lead
Client: Spilgames from 2014 until 2014
At Spilgames I (re)organized the use of a map-reduce system for the near-realtime analysis of the activities of millions of users on the Spilgames platform. During the project, we switched from a Disco MR-systeem to an Hadoop implementation, because of the easier availability of Hadoop trained personnel.

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